This was done for Fantastic Four: Rise of the Silver Surfer for Xbox 360 and PS3.
Using 512x512 maps for the textures.
The art direction for the game was stylized and done to the specifications of the game's concept artist/art director.
I was trying to keep the polycount pretty low while making full use of the normal mapping.
Polygon Count: 2776 Tri Polys
Concept by Michael Stribling
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