Friday, April 17, 2009
Scientist 3D Game Model
Polygon Count: 2444 Tri Polys
This was done for Fantastic Four: Rise of the Silver Surfer for Xbox 360 and PS3.
Using 512x512 maps for the textures.
The art direction for the game was stylized and done to the specifications of the game's concept artist/art director.
This never made it into the final game since they changed their plans for the level these guys were supposed to be in.
I was trying to keep the polycount pretty low while making full use of the normal mapping.
High poly model and Normal Maps created from Zbrush.